Koch Fractal

August 22, 2015

This is my first attempt to develop a WebGL library just to learn the API and to continue my self-teaching Geometry, to be able to do more advance demos.

Here i try to create a Koch fractal using my homemade WebGL API. My approach is to try to recursively calculate all the position and save it in object space, so i only use one array, then send it to the GPU, and get it printed in the screen.

the fractal is here: koch

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